I have not been able to make much progress on the project this week as I have had an issue with my laptop and it has had to be sent in for repair. I'll be working on the university computers next week in order to continue work on the game.
I have however looked at some menu ideas and drawn up a few concepts. We, as a team, have decided to got with a 2D cartoony menu to suit the game and I have been tasked with designing this. The menu ideas I have drawn up will be a good base from which I'll be able to make some full artwork.
I plan on completing work on the enemy AI tomorrow, after a dissertation meeting with my designated lecturer. Once this is complete I will move straight onto the menu design and start adding code for it to be used within the game. I'm excited to undertake this task, not only because I enjoy making 2D artwork but also because it will be giving me more coding tasks to undertake which will further increase my knowledge in this area.
Written by Phil
A blog created by Philip Rozier to track progress through the game development of Rusty and the Cogbots

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