As well as updating the blog with Tom so that there is a welcome picture and more information, I have also been working on the project.
I have improved the design of the signs (posted in a previous post) so that they now how a rusty, dirty look to them. I have also been editing and testing the code for the enemy indicator. It has been a tricky process to understand but with the assistance of George, my dissertation tutor, I have learnt a lot. I have made an indicator which can be used and now I need to apply the code.
This should be fully complete by the middle of the week and I will blog about it once it's been fully tested.
I'm currently very happy with how the project is going. I'm able to use my existing knowledge of making art assets, challenge myself to learn new coding skills and design levels based on players feedback. It is all very rewarding and enjoyable.
Written by Phil
A blog created by Philip Rozier to track progress through the game development of Rusty and the Cogbots

No comments:
Post a Comment