This is an early update for me this week as work on the AI
indicator has progressed well today. I am now at the stage where there is an
arrow drawn to the worker robot when he is off-screen and the arrow moves to
show the enemies position. I have also managed to get the arrow to disappear
when the worker robot is within view of the player.
Completing this is really pleasing as it has been the most
in depth part of code I have undertaken on the project. I have had some advice
from my dissertation tutor during a meeting with him today. This has really
helped me understand the more in depth parts to this coding process.
The arrow is still only a placeholder asset at the moment as
I thought it more important to get the code sorted before making final artwork.
Later this week I will upload a video showing the arrow fully operational.
Posted by Phil
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